hmm... Starting to better understand, thanks. But not everything...
- so i can create a block (with clipping) by editing an existing block (variant), but there is no way to manipulate the clips inside the editor.
- as there is no existing block with inverted tilted clips, there is no way i can create my "bank to bank" item into one block, that's why you're speaking about creating two halves (the advantage of "bank to bank" being that it takes 64 units, not 128, i would have two 32 halves).
-> But there is also no existing block with a single tilted clip, so i would be left with an unused clip floating at the end of each half, if not in the way... And no way to get rid of it.
-> If i export as Crystal, the clips are removed, so this is not a solution
-> Are those "clip remover" i see everywhere of any use here ? I have no idea what they are for...
-> Do you think some good "customizer" could provide me with the two inverted tilted clips in a blank block ?
As for your last message, sorry i don't get what you're saying... ( If you place your item ingame and go to edit it, from there you can export it. Then when you go to edit a block you can import it.)