A checkpoint version of the vanilla expandable finish block - assembly reqired
Contains:
2 top sections: one slim & one with a connection for poles
4 side sections: one for each connection - top, bottom, none (middle) & both
2 bottom sections: one slim & one with a connection for poles
2 trigger items: one normal (with standing respawn), one fake (only visual)
1 trigger block without a standing respawn (same folder as the default ring cp)
Important Note
Since the checkpoint trigger without a standing respawn has no selectable geomerty you need to have the Editor++ plugin to link multiple together or link it to other checkpoints.
How to create linked checkpoints using the no respawn trigger
Open the main menu of the Editor++ pluging
Open the 'Checkpoints' sub menu
Enable 'Auto Link Checkpoints' and 'Linked CP?'
Enter the group number you want the linked checkpoint to be in (works exactly as in the standard linking menu)
Place the triggers
Disable 'Auto Link Checkpoints' to prevent any other checkpoints from being linked