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Expandable Checkpoints

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Information Report set 
Set ID:
11999
Uploaded by:
  Jumper471
Uploaded (Ver.):
 ()
Release Status:
Released
Game:
Trackmania  
Environment:
Stadium  
Filesize:
586 KB
Tags:
Checkpoint Ring
 Description

A checkpoint version of the vanilla expandable finish block - assembly reqired

Contains:

  • 2 top sections: one slim & one with a connection for poles

  • 4 side sections: one for each connection - top, bottom, none (middle) & both

  • 2 bottom sections: one slim & one with a connection for poles

  • 2 trigger items: one normal (with standing respawn), one fake (only visual)

  • 1 trigger block without a standing respawn (same folder as the default ring cp)


Important Note

Since the checkpoint trigger without a standing respawn has no selectable geomerty you need to have the Editor++ plugin to link multiple together or link it to other checkpoints.


How to create linked checkpoints using the no respawn trigger

  1. Open the main menu of the Editor++ pluging

  2. Open the 'Checkpoints' sub menu

  3. Enable 'Auto Link Checkpoints' and 'Linked CP?'

  4. Enter the group number you want the linked checkpoint to be in (works exactly as in the standard linking menu)

  5. Place the triggers

  6. Disable 'Auto Link Checkpoints' to prevent any other checkpoints from being linked

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